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Gladius | Gladiator VR Sword Fighting Download] [Keygen]





















































About This Game Gladius is an immersive VR sword fighting game set in the ancient Rome. As a gladiator, you will choose your weapons, train against different enemies, and finally fight for your freedom in an epic battle against the mightiest warriors and creatures of the ancient world.KEY FEATURES AT EARLY ACCESS LAUNCH:Sword fighting: Hold weapons directly in your hands, block enemy strikes with your shield or sword, throw your sword at the enemy, and cut their limbs and heads! The longer you play Gladius, the more you'll hone your skills. Bow and arrow: If swords are not your thing, you can still open your way in the arena with a bow. Use your arrows wisely as you have a limited number of them!Four Game Modes: engage in casual training in the small arena, survive in the blood arena, win a chariot race, or fight in campaign mode in the glorious Colosseum.Ten different enemies: Gladiators, Legionaries, Praetorians, Barbarians, Archers, Tigers, Lions, Skeletons, Mummies and Minotaurs.Four locomotion options: You can either teleport, sprint (dash), arm-swing, or use the trackpad movement. Energy system: allows you to teleport and to slow time for spectacular moves that will wow the crowd. Armory: Unlock new weapons, shields and helmets in the armory as you progress through the levels. Market: Buy new equipment with your hard earned cash in the arena. You can buy more weapons, shields, helmets and food! Three grip modes: You have different options to hold your weapons: "hold" maintain trigger pressed to hold the weapon, "sticky" use grip buttons to toggle the attachment, "lock" use the combination of grip+trigger to unlock your weapon and pick another one. Dynamic crowd: People in the stadium react to your actions, they root for you if you do spectacular moves, they get bored, and throw you food if you deserve it. Win the crowd, and you will win your freedom! 7aa9394dea Title: Gladius | Gladiator VR Sword fightingGenre: Action, Indie, Early AccessDeveloper:VirtualAgePublisher:VirtualAgeRelease Date: 21 Dec, 2016 Gladius | Gladiator VR Sword Fighting Download] [Keygen] gladius gladiator vr sword fighting Very impressed with this VR title. Only 91 minutes in, and I can tell I got my $15 worth. I'm going to have to say that this is my favorite VR game I've played so far. Thank you for this experience, devs.(Jesus christ the announcer's voice is cringy tho. I really hope that gets a patch fix or they hire professional voice acting. It's not game breaking, but it's pretty bad.). If you like sword, buy itIf you like double sword, buy it twice,If you like kill or be kill, buy it, and don't use slow motion........... Gladius is my favourite VR melee combat game. the mechanics are great. i swing my sword and it goes where my arm goes. i can bash opponents with my sheild. i can block, parry and thrust (i think parrys could use a little tweaking though).the fact that it has so many gladitorial challenges, from tigers and legionaires to minotaurs, skeletons, chariot races and even a historical recreation of the battle of carthage, is amazing for an early access title.show the dev some love and buy this if you like Rome, semi realistic melee weapon combat or a damn good workout.would love to see: multiplayer/coop in the arena,steam workshop integration,more historical battle recreations, like hannibal in the alps with elephants, or alexander the great fighting the persians, etc. I wish there were an inbetween recommendation....This is because, with the exception that your weapons disappear in the middle of fights, AND you grab fruitlessly at available enemy dropped weapons, it's a really fun game...until the latter and/or former occur, then you just quit and wish you hadn't put in more than a few hours and blew your eligible refund. Some of the best fight mechanics to date; please fix the weapon problem, Contact me if interested in video capture or screen capture of issue.Thanks!. Cool mechanics! The fighting could be a little smoother/slower on the enemy part but HOLY ♥♥♥♥ is it fun! Also runs much better than most games i've played performance wise.P.S The egyptian level is insanely scary and difficult. I love it. I wish there was more ancient egypt VR stuff.. at ferst it was fun than it got wors over time { I broke the cuntroleres befor I killed one guy}sad to say I do not recremend this game. Almost a really cool game. Still too glitchy after this long, though. Unplayable past level 3. The bow literally disappears from the hand in almost every match. Quivvers are just worthless. They never attach to the back, ever. Shields and weapons are not easily stowed away, maybe working about 30% of the time. Even dropping weapons seems to only work about 50% of the time when you have it set to trigger + grip. Clear hits on open skin often does nothing. It takes repeatedly hitting the same exact spot to make stuff work. Blocking and parrying also simply fails about 20% of the time, even when you're dead on.. I wish there were an inbetween recommendation....This is because, with the exception that your weapons disappear in the middle of fights, AND you grab fruitlessly at available enemy dropped weapons, it's a really fun game...until the latter and/or former occur, then you just quit and wish you hadn't put in more than a few hours and blew your eligible refund. Some of the best fight mechanics to date; please fix the weapon problem, Contact me if interested in video capture or screen capture of issue.Thanks!. Edited after the Dev (very polietly I thought) mentioned I'd missed various settings and trying again after the latest patchThis is a vey ambitious project with a lot of content that's getting updates from the Dev.Visuals - Initially before messing with the settings I found it rather rough and unclear/harsh in the armoury / market. Having put the screen percentage up to max (200 iirc) and all the other settings to Epic it still runs really smooth and looks a lot better and clearerCombat - Disclaimer... I've spent many years involved in Viking/Medieval reenactment with real weapons / armour...Not LARP and very initially it seems quite good.... but it's a but floaty when it gets into close combat.... there's this soldier with 4 foot of sword and his arm but suddenly it's all quick attacks simply by wiggling his arm. With the latest update the combat is getting betterChariots - This starts off okay, ignoring the unclear visuals. All seems quite good. 2 horses, 2 reigns, whip the reigns to increase to the next speed which the horses stay at then start to slow if not whipped again, pull back on one or both reigns to turn or slow, places to mount your shield on the side of the chariot, weapons to hand....All looking very promising and while heading up the straight it all works as expected...then you enter the turn and sudenly all logic, physics and reality suddenly fly straight out the window with the devs deciding that even though you are standing in a chariot that is being pulled by horses and the horses going round the turn, which pulls the chariot round the corner with them...doesn't actually work unless you physically turn yourself round in the chariot as otherwise the chariot will not go round the corner....it's like saying a car won't go round a corner without turning yourself in the seat....Turns out this is another setting that is set by default to reduce motionsickness. Changing the setting and you turn round the corner as you should and it's so much more funThe chariot crashing is obviously a Micheal Bay production...considering the chariots are usually well attached to the horses it's amazing to see how in this game almost ANY hit to the chariot will result in instant disconnection from the horses, the front of the chariot digs in and flys a long distance through the air every damn time

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